



Made scale and detailing adjustments to (CF) Fortress, Spaceport, and TL4/4 Power Core graphics.Fixed missing shadows for some editor aircraft units.Fixed misaligned shadow on (RP) Tech Level 3 Jedi Temple.Fixed misaligned shadow on (CF) Tech Level 4 Research Center.Fixed misaligned shadow on (CF) Tech Level 2 War Center.(ZC) Vornskr: Idle sounds have been adjusted to play less frequently.(ZC) Worker: Updated default (non-tasked) unit sprites.(ZC) Grenade Trooper: Updated unit sprites now uses a mortar weapon for visual consistency with other Grenade Troopers.(ZC) Defiler: Updated unit sprites unit size is now consistent with other infantry.The original graphic has been implemented as a new unit in the Scenario Editor. (ZC) Repeater Trooper: Updated unit sprites now uses a mounted weapon for visual consistency with other Repeaters Troopers.(RS) Aquaharvester: Now uses correct construction graphic.(RS) Cargo Hovercraft: Now has correct voice lines.(RS) Skispeeder: Unit now uses correct voice and weapon sound.(GO) Troopers, Mounted Troopers, Grenade Troopers, Anti-Air Troopers: Updated unit sprites.(GO) Farm: Now has a unique terrain graphic set.(FO) Cargo Freighter: Now has correct voice lines.(FO) Medic: Unit now faces the correct direction when idle.(FO) Cannon: Corrected animation issue in death sequence.(CF) Frigate: Attack graphic no longer reverts to Lt.(CF) Shipyard: Now has unique building and foundation graphics.(CF) Elite Magnaguards now use the correct deadunit graphic slightly increased the duration of the decay animation.Implemented high-granularity low-delay multiplayer.Fixed an Out-of-Sync that could occur when Gungan foundation terrain is created.Fixed a crash that could occur when pressing the ‘Jump to Rally Point' hotkey when a non-building object was selected.
#DEISIM VR CHEATS UPDATE#
Fixed issues with unit counters since the previous update that could lead to unexpected AI behavior.Fixed incorrect tech tree tooltip background color.The Tech Tree button at the game setup screen is clicked.You can force the game to reload the data files by creating an empty file reload_data in the Game\Data directory each time one of the following occurs:.All games played on versions prior to this one are assumed to have been played on v1.4.0 A new version will be added with each public release. Game will now load old versions of the data files when a saved or recorded game is loaded that has been played using these versions.This will mitigate the "Cannot initialize graphics system" error on some systems. Game will no longer check for display mode availability in Windowed mode.Fixed a crash that occurred when testing or playing scenarios that contained a Map-Copied Command Center.New EF cheats are properly saved in the command log and should no longer cause Out-of-Syncs when used in multiplayer.Fixed an Out-of-Sync that could occur when a water unit passes over an area previously occupied by a building.Implemented a fix that significantly reduces main menu loading time.This should help correct the issue of the in-game volume sliders not functioning properly. Added 'Delink System Volume' option to the Configurator.
